Uncharted 2 EU tour
I try to avoid commenting publically on work I am doing – this, after all, is a personal forum. And, of course, because a blog such as this should be uncluttered by professional bias, objective in its considerations and subjective in its opinions.
None of which matters for this particular topic, as the game is so good I really don’t have anything but praise to give it. Of course I’m sure I could find something to nit-pick, but as an entertainment experience, it pretty much ticks all of my boxes.
Last week I went along for part of the Uncharted 2 European Media Tour, with Arne and Justin from Naughty Dog, the developers of the game.
I thought I’d share some things I learned or gleaned during the tour.
- Playing (or even watching) Uncharted 2 on a full-size cinema screen is AWESOME. The Naughty Dog guys played through ten minutes of the game and the audience (including myself) was completely awestruck.
- My girlfriend isn’t the only one to have loved sitting through the entire first game. It’s such a popular game for onlookers that they’ve even come up with a new ‘very easy’ mode to try to encourage those people to pick up the controller for this outing.
- The motion capture and voice acting really are taken into consideration all the way through the game – even to the extent that they capture all voice while the actor performs the action the character will perform in the game. Having played it with this in mind, it’s really obvious, and makes me think of all the times I’ve watched a character half-heartedly soliloquise while sprinting away from an explosion, and what a difference it makes.
